The on-track action remains largely the same. The rivalry teased in trailers gave me the feeling that it’ll lean into the former, but I have yet to reach that point in the story or see that reflected in what I’ve seen so far. They’re not silly enough to be FMV-calibre campy, and not dramatic enough to be Drive to Survive. These sequences also can’t quite impress on their own terms. That’s fine, of course, but the gameplay never makes you feel like the underdog the story loves to paint you as. You can tell it’s mostly designed as a way to onboard new players, too, with many of those objectives being in the realm of ‘finish fifth or higher’ and other ultra-doable targets. I get that it would have been much harder to create a flowing narrative that reacts to your performance, but this disconnect makes it easy to not care about either the on-track action or the story taking shape in those scenes. It doesn’t matter if you’ve been handily winning every race you’re given – no, if the narrative is about you almost scraping by and getting into the points, that’s what’s going to happen. The other disappointing aspect is that the story is one set series of events, and does not reflect your successes or failures in any way. It does the job here, and gives the game this ultra-glossy look you expect from an expensive TV show (though without the writing to back it up). You are its unproven rookie driver, picked to help the team get there.Ĭodemasters made a big deal about using the famed volume filming tech – as seen on The Mandalorian and other Disney+ shows – to produce believable environments for actors to perform around. The story is presented as a faux documentary that follows Seneca Racing, an up-and-coming team on a tight budget hoping to make some headway in the fictional Grid championship. You’ll still find traditional and custom events – though our preview build had those turned off – but the main draw here is the Driven to Glory story mode. Grid Legends is in a similar vein, with the main event this time around being an FMV story that encompasses a new career mode. Beyond that, you couldn’t really expect much from it. Traditionally, Grid games have operated under moderate budgets – enough for satisfying handling mechanics and the usual assortment of content across mostly-known circuits. Grid Legends is Codemasters’ latest attempt to try and find a place for this style of game in a world where Forza Horizon is dragging the genre into the mainstream. ![]() I’ve always worried that this mid-tier of racing games will one day vanish, and Grid Legends certainly isn’t helping me let go of that notion.
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